The Simpsons Game (PS3) - *.MUS by Mygoshi at 1:55 PM EDT on June 21, 2016
The Xbox 360 version of this game was ripped by Alpha23, but I want to extract PS3 files because I don't like XMA artifact (noises, etc).
On x360.joshw.info, you can download the files and there are a bunch of tools (bms scripts, tools) that were used to decode XMA layers/segments (because the game use segments and layers). Inspired by the tools of X360, I want to :
- extract .mus archives
- separate by layers (1, 2 & 3 normally)
- separate by segments for each layers
(the codec used on PS3 is IMA ADPCM)

Here is a filecutted archive .mus with filecutter.bms by Aluigi : https://mega.nz/#!K5F3VIQA!c_dpP5Zn3nqeFAOF1gyVBGu-bNTbGU4K5kL2yuJq22Q

https://mega.nz/#!KwtSQb7R!qKfYjvyUbxyzT_WgP0s-3VBupg-8bUI38ccj72QXDdg

Thanks in advance.

edited 1:59 PM EDT June 21, 2016
by PonyoBellanote at 3:39 PM EDT on June 21, 2016
The Spyro games sound files for the first three games are enconded in .XMA. Is there a way to encode these without the compression you mention?


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