PSF ripping/making help by MusashiAA at 8:55 PM EDT on August 15, 2016
I've tried to work using VGMToolbox multiple times to make PSF files, but it just doesn't seem to work for me.

-Is there an updated guide on how to construct PSF files? The one in this topic (https://hcs64.com/mboard/forum.php?showthread=19333) is 6 years old, and most likely outdated. I try to follow these steps, and I get no results.


-Is there a guide on how to rip the necessary files out of an image file? It may alsso seem as if the programs I use to rip things off image files (CDMage, jpsxdec) don't quite get me what I need. I've observed that bin files are usually the one thing in common with successful PSF data extraction.

I've already tried ripping PSF files from numerous games missing from the xxx.joshw archive (Spongebob Squarepants: Supersponge, Power Rangers: Lightspeed Rescue, Hyakujuu Sentai Gaoranger), for which I've extracted the data inside their image files with jpsxdec/CDMage, and none of the files I rip out of them have given any hints on actual data for PSF files. Instead of asking for someone to do it for me, I assume it would be easier to ask what's normally needed to do (no, I am not willing to learn a programming language, 2003 Open PSF Ripping guide, I'll give up quietly if I absolutely must).
by Kirishima at 10:30 PM EDT on August 15, 2016
They're missing because they probably use nonstandard or headerless formats. VGMtoolbox only supports the seq\sep, vb, and vh formats which it is already mostly capable of extracting itself. If it or you can't find those in the game files, then you're pretty much SOL.

Then there are the games that have those formats, but will never sound right without their original driver for whatever reason...
by MusashiAA at 10:42 PM EDT on August 15, 2016
That's...very disheartening to read. I had hope that I would be able to contribute with those, but I guess I'm stuck with rips on Youtube if I wanna listen to those soundtracks (though Hyakujuu Sentai Gaoranger barely has any).


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