MMX4 Saturn dump in better quality by Sephirothkefka at 5:05 AM EDT on August 16, 2016
I was a bit bummed when i saw that the saturn dump of mmx4's ost sounds like garbage compared to the ps1 version. After doing some fiddling in yabause i found that they are being played at a 8 bit sampling rate according to the debug log. So, i went and put the bins in vgmtoolbox and made it so its 8bit raw 44100 hz and the same 0x1000 interleave and was shocked at the results. granted it was still in reverse stereo but it was a lot better than the original dump that has been widespread for at least a little while on the forum. here is the new version https://drive.google.com/open?id=0BxZjXaYVhErfQ212WThGU0IzcWc and here is the old more common version https://drive.google.com/open?id=0BxZjXaYVhErfNEx4TmxSczQ0YXc in this song, the cymbals are noticably lower quality on the old version than the new among other details. I will be posting the new version completely soon in loopable adx format and in proper stereo similar to the ps1 and pc version.
"Tis done by Sephirothkefka at 4:21 AM EDT on August 17, 2016
here is the complete ost. I suggest reading the readme: https://www.mediafire.com/?ll3ruovu7v9g1q1
by jimbo1qaz at 2:35 PM EDT on August 17, 2016
"Reverse stereo" Is that because the channels are actually swapped (I don't know anything about the format)?

Or is there an off-by-one error in the channel indexing causing vgmtoolbox to treat [left, right] as [right, next left]? So the left channel is one sample ahead of the right, and subsequently swapped with the right?
by Sephirothkefka at 6:26 PM EDT on August 17, 2016
On Saturn for whatever reason the channels are swapped if listened to raw instead of in an emulator or an actual console where its in proper stereo. the format itself is a signed 8 bit pcm with 0x1000 interleave. with no header so it needs to be GENH'ed.
by JudgeIto at 7:27 PM EDT on August 17, 2016
Crazy
Thank you very much


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