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by Knurek at 3:15 PM EST on January 23, 2008
Any way do you regenerate a SDAT?
Some have obsessive amounts of speech samples present... Would be pretty bad to have a 30 MB rip that uses only 1 MB for music...
by unknownfile at 3:22 PM EST on January 23, 2008
As is the case with Wario Master Of Disguise, only the sequences and associated sounds are kept after it is cleaned, meaning the streams etc. are removed.
by Knurek at 3:29 PM EST on January 23, 2008
Ah, okay, didn't read the readme past the SDAT part. :)
Visual C++ 2005 Express will do, right?
by unknownfile at 3:35 PM EST on January 23, 2008
I guess it would work, but you need to install some libraries that most likely don't work with the Express version.

But my advice is:

DO WHAT YOU WANT CAUSE A PIRATE IS FREE, YOU ARE A PIRATE
by anewuser at 7:27 PM EST on January 23, 2008
</drama>
offtopic
@9th Sage|marioman

Nah, not really. I just listed what was *already* (multiple times, even) requested on previous msgs of this thread. Also, so that unknownfile, if so he desires (or not), has an already built list to copy-paste without having to browse up to five-seven pages like I did.

Enyoj?

edited 7:34 PM EST January 23, 2008
by unknownfile at 9:26 PM EST on January 23, 2008
A new Highly Whatever will be uploaded tomorrow.

New features:
- GPU emulation cleanup. (somewhat insignificant performance boost)
- Tag support. (very limited but working)

9% cpu in Super Princess Peach here rather than 14%.
by Lunar at 6:32 AM EST on January 24, 2008
98% CPU for Super Princess Peach...

I forgot there was another Yoshi game for DS. Awesome-cool.
by unknownfile at 10:26 AM EST on January 24, 2008
Here is the new version of the player. Timers and volume controls don't work yet but that's something I'm planning on.

BUILD

Now get tagging!
by Knurek at 11:14 AM EST on January 24, 2008
Seems to work fine from what I've tried.

Here's the list of composer tags:

Contra 4: Jake 'virt' Kaufman
Final Fantasy 4: Nobuo Uematsu, arranged by Junya Nakano
Kirby Canvas Curse: Jun Ishikawa, Tadashi Ikegami
Mario Kart DS: Shinobu Tanaka
Mega Man ZX: Ippo Yamada, Masaki Suzuki, Ryo Kawakami
Metroid Prime Hunters: Lawrence Schwedler, James Phillipsen
New Super Mario Bros.: Asuka Ota, Hajime Wakai, Koji Kondo
Phoenix Wright 1: Akemi Kimura, Masakazu Sugimori, Atsushi Mori
Phoenix Wright 2 - Justice for All: Akemi Kimura
Super Mario 64 DS: Koji Kondo, arranged by Kenta Nagata
The Legend of Zelda - Phantom Hourglass: Kenta Nagata, Toru Minegishi
Yoshi Touch & Go: Asuka Ohta, Toru Minegishi, Kazumi Totaka
Wario Master of Disguise: Kenji Hikita

//Edit

You've mentioned something about there being two versions of SSEQ format (one used by Phoenix Wright games). Any way to determine which format a game is using (like some byte at some offset in the file or something)?

edited 11:24 AM EST January 24, 2008
by unknownfile at 11:40 AM EST on January 24, 2008
it wasn't relating to formats, it was relating to the sequence players.

ah whatever

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