N64 MORT Decoded by SubDrag at 8:42 AM EST on December 22, 2017
I finally was able to reverse engineer MORT sound compression used in a bunch of N64 games. You can now rip the announcer in Pokemon Stadium, Rogue Squadron, etc.

N64 Sound Tool V1.4
http://goldeneyevault.com/viewfile.php?id=212

I basically just have the assembly code in C++ though. If anyone wants to figure out what MORT is actually doing and write an encoder, that'd be great! Rather complicated decoding though.

These games have MORT:
007 - The World is Not Enough (E) (M3)
007 - The World is Not Enough (U)
007 - The World is Not Enough (U) TWINE Proto
Biohazard 2 (J)
Command & Conquer (E) (M2)
Command & Conquer (G)
Command & Conquer (U)
Elmo's Letter Adventure (U)
Elmo's Number Journey (U)
Gauntlet Legends (E)
Gauntlet Legends (J)
Gauntlet Legends (U)
Indiana Jones and the Infernal Machine (U)
Indiana Jones and the Infernal Machine - Unreleased PAL Version
Ken Griffey Jr.'s Slugfest (U)
Les Razmoket - La Chasse Aux Tresors (F)
Major League Baseball Featuring Ken Griffey Jr. (E)
Major League Baseball Featuring Ken Griffey Jr. (U)
Pocket Monsters Stadium 2 (J)
Pocket Monsters Stadium Kin Gin (J)
Pokemon Stadium (E) (V1.0)
Pokemon Stadium (E) (V1.1)
Pokemon Stadium (F)
Pokemon Stadium (G)
Pokemon Stadium (I)
Pokemon Stadium (S)
Pokemon Stadium (U) (V1.0)
Pokemon Stadium (U) (V1.1)
Pokemon Stadium (U) (V1.2)
Pokemon Stadium 2 (E)
Pokemon Stadium 2 (F)
Pokemon Stadium 2 (G)
Pokemon Stadium 2 (I)
Pokemon Stadium 2 (S)
Pokemon Stadium 2 (U)
Resident Evil 2 (U)
Resident Evil 2 (U) (V1.1)
Resident Evil 2 (E) (M2)
Rugrats in Paris - The Movie (E)
Rugrats in Paris - The Movie (U)
Rugrats - Die grosse Schatzsuche (G)
Rugrats - Scavenger Hunt (U)
Rugrats - Treasure Hunt (E)
Star Wars Episode I - Battle for Naboo (E)
Star Wars Episode I - Battle for Naboo (U)
Star Wars - Rogue Squadron (E) (M3) (V1.0)
Star Wars - Rogue Squadron (E) (M3) (V1.1)
Star Wars - Rogue Squadron (U) (M3)
Star Wars - Rogue Squadron (USA) (Rev A)
Star Wars - Shutsugeki! Rogue Chuutai (J)
Sydney 2000 Olympics (E) (Unreleased)
Sydney 2000 Olympics (U) (Unreleased)

edited 8:42 AM EST December 22, 2017

edited 8:45 AM EST December 22, 2017
by agu fungus at 11:39 AM EST on December 22, 2017
Does it also include the Pokémon Stadium cries?
by birdmanager6 at 12:38 PM EST on December 22, 2017
FINALLY!!! The funny thing is, I was just thinking about this last night, wondering if I'd ever see the day when this would happen. Time to get the latest N64SoundTool!
@agu fungus Yes, it should.
by SubDrag at 12:48 PM EST on December 22, 2017
Yes, it includes the Pokemon Stadium cries. All sound should now be decoded from those games.
by agu fungus at 10:38 PM EST on December 22, 2017
Oh goody! Someone should start working on a Pokémon cry mod for the 3DS games. :D
by Sir-Sabin at 12:41 AM EST on December 23, 2017
Does nhl 99 from ea use MORT to?
by SubDrag at 1:18 PM EST on December 24, 2017
No that uses "BnkB", which should be supported already.


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