Yu-Gi-Oh! Falsebound Kingdom .PAC (Audio) by Gagnetar at 4:01 AM EDT on April 9, 2025
Hey there! I've been collecting video game assets for many years because I like the potential of them being used for personal fan animations or mods and the old yugioh games are a favorite of mine. But alas, there seems to be no quickbms or foobar magic to be done on these gamecube .PAC files. If I had to hazard a guess they seem to be compressed archives containing gamecube adpcms. Lemme know if anyone can decipher it for me! I'm mostly after the sound effects (I believe they're in the grp.pac) but I'll also take the music streams if you're willing. Link: https://mega.nz/file/5rBEwaYY#o87RVaYqohTcE0l29CCBvIr7XWYj0cyLMLbCBwZNX-M
Use each script with quickbms to extract the corresponding .pac archives. Then for each of the extracts from grp.pac (and system.grp), copy the txth file contained, and rename each txth file to the name of the extract (with the .txth extension at the end). Please refer to this guide for using the txth file with vgmstream or with foobar2000 via the vgmstream component.
editors note: make sure that for Foobar2000, in your file preferences (File<Preferences<Playback<Decoding<vgmstream), you have "Enable common exts" and "Enable unknown exts" turned on. Foobar2000 won't recognize the files without those exact settings.