Sound differences in GSF -> ROM conversions? by SoundGLSI at 2:14 PM EDT on May 14, 2026
This is something I'm interested in knowing if anyone noticed it. I was listening to the Castlevania Circle of the Moon rip, and something that caught my attention is how different the "Requiem" theme sounds in emulators and GSF playback. At first I thought that was something related to emulation, but that wasn't the case. I grabbed gsfopt to convert the minigsf track to a ROM file. And guess what? Requiem sounded like it was being played at a lower sample rate. I don't know how the game does it, but in emulators, it sounds clearer. Even in ancient versions of mGBA. I re-ripped the game with saptapper to see if it was the rip, but no dice. same result.

edited 8:27 PM EDT May 14, 2026
[edit] (12 hours left)


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