Previous Page | Next Page

by Hotcakes at 10:16 PM EST on February 28, 2010
lol @SmartOne I completely forgot about this thread...
by Elven Spellmaker at 10:45 AM EDT on March 26, 2010
Out of interest, is the source code for the last version available anywhere?
by Mouser X at 1:16 PM EDT on March 26, 2010
Well, VGMstream is hosted on sourceforge. You can check here to see the VGMstream page (but the compiled version available there is old), which should have the most recent changes. You can also check HCS's VGMstream page, in case I got the links wrong. But yes, the most recent changes *should* be available there, I'd think. I could be wrong. It is possible that HCS changed the code, without submitting the changes.

Either way, hope that helps. Mouser X over and out.
by hcs at 11:53 AM EDT on March 29, 2010
Sometimes I do that (update the code without committing to svn) with particularly experimental things, but currently all the latest code is in svn. You can access it through the "develop" link on sourceforge.
vgmstream by jonai at 1:42 AM EDT on April 6, 2010
Hmm.

I got the following files in xmplay 3.5
vgmstream-r769-test.zip
vgmstream_external_dlls.zip
still test.exe says failed to open

MUSIC_CP_INTRO.str

that I have extracted from

Sonic & Sega All-Stars Racing (2010)(Sega)[XBOX360][CRI ADX ADPCM - Xbox Media Audio][ADX - STR].zip

The file is detected as WAV with the correct timing in xmplay but does not play and is shown as dead file.


Is that a problem of xmplay? or of vgmstream? or of me?? I did not test it in winamp. I do not have winamp and will never have it...

thank you in advance
by Mouser X at 3:27 AM EDT on April 6, 2010
The problem is a slight misunderstanding on your part. See in the file name where it says "[CRI ADX ADPCM - Xbox Media Audio]"? That tells you the formats contained in the rip. In other words, it contains ADX (CRI ADX ADPCM) files, and XMA (Xbox Media Audio) files. Those STR files you're trying to play are XMA format, with an STR extension. VGMstream does not yet play the XMA format of any kind, regardless of extension. Perhaps it will one day, but for now, you need to use a combination of tools to convert the STR files into WAV files. I do not know what this combination of tools is, but I do know that it includes "toWave.exe" which is what does the actual decoding. I believe that bxaimc could tell you more on how to decode the XMA/STR files to WAV.

Anyway, hope that helps. Mouser X over and out.
by bxaimc at 9:58 AM EDT on April 6, 2010
Just in case people don't read the torrent description: Sonic & Sega All-Stars Racing (x360) ToWav Convert Kit.zip
vgmstream by jonai at 10:48 AM EDT on April 6, 2010
Now that you described the problem, I understand, I feel enlightened but also dumb because I fell for the *.STR extension :)

@bxaimc
You are right, I did not read the torrent description because I did not see it.
Thank you very much for that information.
I did not know that xma is not playable yet, I thought the code to play it that is inside the xbox360 game could be used to play it back like it is the case with the PSF formats. Wher can I find more information about this XMA thing??


fare well.
by bxaimc at 11:57 AM EDT on April 6, 2010
XMA is decoded through the Xbox 360 hardware. More specifically, the Xenon processor.
by manakoAT at 10:25 AM EDT on April 23, 2010
vgmstream-r784 up!


Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source